While theyre useful to ramp out massive artifacts, they also work exceptional well in storm and similar archetypes that attempt to cast a flurry of artifacts by making 1- or 2-mana artifacts cost 0
Mostly, this gives you a Zombie at the end of your turn if you lost 2 or more life, and losing life on your own turn isnt something that will just happen -- youll have to create situations to make that part work, and even though Black is always capable of doing that in Limited, it is highly unlikely you get a critical mass of those cards going that allows you to consistently make a Zombie, and you probably need to get at least two out of this for it to feel worth it

Source: TCGplayer Main Genre Fantasy Release Date August 5, 1993 Created by Richard Garfield Video Game(s) Magic: The Gathering, Magic the Gathering Commander, Magic: The Gathering - Battlegrounds, Magic the Gathering: Duels of the Planeswalkers 2012, Magic: The Gathering - Duels of the Planeswalkers, Magic: The Gathering Duels of the Planeswalkers 2012, Magic: The Gathering Duels of the Planeswalkers 2013, Magic: The Gathering Duels of the Planeswalkers 2014, Magic: The Gathering Arena Character(s) Jace Beleren, Chandra Nalaar, Liliana Vess, Garruk Wildspeaker, Nissa Revane, Ajani Goldmane, Nicol Bolas, Teferi, Gideon Jura, Sorin Markov, Ral Zarek
Yeah, Venusaur has never been a powerful damage-dealer on paper, and has always relied on Frenzy Plant as a means to boost its numbers