309.5a: If a player ventures into the dungeon while they own a dungeon card in the command zone and their venture marker isnt on that dungeons bottommost room, they move their venture marker from the room it is on to the next room, following the direction of an arrow pointing away from the room their venture marker is on
All of them seem to be working in harmony around an abandoned or run-down building
Decks Played Joco Kellan, Planar Trailblazer (Red Aggro) Bon Azusa, Lost but Seeking (Ramp/Value) Law Feldon, Ronom Excavator (Red Aggro) Mon Aragorn, King of Gondor (Midrange/Value) Dex Aminatou, the Fateshifter (Control/Combo) Martin The Ur-Dragon (Big Mana / Typal Dragons) Jesse Golos, Tireless Pilgrim (5C Toolbox) JM Winter, Cynical Opportunist (Golgari Reanimator) Notes Aminatou and Golos showed strong consistency and control over longer games
For example, this one is Jund, on the plane of Alara