instead, it varies based on the matchup and situation
To do that, we developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and explore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about
"To Solve [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved." The meaning of "solved" differs based on what type of ability follows it
This is a one-card army capable of turning the tide of any game in your favor