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test cards mtg Maro's Gone Nuts [Mystery Booster Playtest Cards] A Good Thing | Mystery

SKU: 96771034240
4.1
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Description

307.5a Similarly, if an effect checks to see if a spell was cast any time a sorcery couldnt have been cast, its checking only whether the spells controller cast it without having priority, during a phase other than their main phase, or while another object was on the stack

test cards mtg Maro's Gone Nuts [Mystery Booster Playtest Cards] A Good Thing | Mystery

Pair with Battle of Wits for maximum amusement

test cards mtg Maro's Gone Nuts [Mystery Booster Playtest Cards] A Good Thing | Mystery

The number 1 will never be lit up, and the number 6 will always be lit up

test cards mtg Maro's Gone Nuts [Mystery Booster Playtest Cards] A Good Thing | Mystery

Whether youve played with merfolk for years or are just starting to explore tribal decks, getting to know these lords is a must

test cards mtg Maro's Gone Nuts [Mystery Booster Playtest Cards] A Good Thing | Mystery
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